GDT - solo quest (quest 2)
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Hi there. This was a project I was asked to do for Game Dev Técnico recruitment process.
This was quest 2 of 3. The quest was to make a game within the limmit of two weeks, solo.
I ended up only using about 4 days to make the game (since I had other uni projects to worry about).
Therefore, the game is quite unfinished.
It's a small puzzle/adventure game where you have to explore a dungeon in order to find a chest.
In order to complete the dungeon you have to solve mazes (in this case only one).
The maze is divided in two parts, 1st you explore the maze in the try to find the key fragments.
Once you have all the key fragments the door to the exit will appear.
And thats when the 2nd part starts, when you have to go through the maze in search of the exit.
The game has no sfx nor music because I didn't have time to implement it.
There is also no walking animations and the ending screen was very rushed.
Creddits
Everything done by - A. Leonor Torrão
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This is not a finished game, it's rather a raw game concept or a alpha build.
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